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Aimbot snaps too hard — where do I start with FOV and smoothness?
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- Jul 28, 2026
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- Jul 31, 2026
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- Forum moderator · Aug 1, 2026

Loaded fine on Steam, menu opens, but the first time I toggled Aimbot it felt like my crosshair teleported to a Pal fifty meters out. I probably left defaults on.
What is a sane starting point for FOV and smoothness? I mostly fight wild Pals and camp NPCs, not other players. Is there a target filter so it ignores players entirely?
Running Windows 11, status was clear when I checked. Do settings reset after patches or do saved configs stick?
Shrink adaptive FOV first — wide cones grab everything in frame. Bump smoothness up so movement looks gradual instead of instant snap. Body bones before head-only if you care about looking natural on replay.
Target filter lets you pick players, Pals or NPCs. For PvE I leave players off entirely.
Max distance slider matters on boss fights. If you cap it too high the assist tries to lock across the whole arena and it feels wrong. I use a hold key instead of toggle so I only engage when I mean to.
If the build exposes visibility checks, keep them on so you are not tracking through rocks.
Save two configs — farming with Aimbot off and a light combat profile with chest bone and high smoothness. Config slots are in the menu under profiles. After a Palworld patch, re-check EAC status before you assume yesterday's file still behaves the same.
Worth saying again: if status flips to Updating, settings tweaks will not fix a dead inject. Wait for the rebuild post.
Recommended baseline for first sessions: small adaptive FOV, smoothness above default, body bones, max distance capped to your weapon range, target filter set to Pals or NPCs only for PvE, hold-to-aim keybind.
Aimbot cannot compensate for an Updating build. Confirm clear-to-load status, save configs after tuning, and read the Aimbot settings guide on the product page for screenshots of each toggle. Thread closed.
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